Over the last couple of weeks, I was able to get four games of Cosmic played. All with players new to the game.
The first night, a friend came over for a night of gaming and we ended the evening with me teaching my wife and him how to play Cosmic. I decided to include flares, but left out all other variants including the reward deck, techs, and hazards. I gave a general overview of the gameplay, hand picked four green aliens, they read through them, and chose one. I also made a card list available to them, so they had an idea of the distribution of cards.
Game 1: First game was obviously a learning game, but they picked it up fast. Half way through the game, I could tell they both were getting a hang of the different phases and general strategy.
The wife won this game with Oracle and afterward they both laughed at the craziness and mindgames that ensued during encounters, especially when Oracle went up against Sorcerer. They had a blast and wanted a second game.
Game 2: This time, I could tell they both felt pretty comfortable with the game as they both were referencing the card list and keeping a close eye on what had been played and what hadn't yet been played. They played more flares this game then the first game. It was a good indication that they were grasping the phases and timing well. This game, I snuck in a few more green aliens, shuffled, and delt two flares each.
Vacuum and Trader shared a win this game. Usually, I wouldn't go for a shared win in a three player game, but wanted to show how a game could end on a negotiate with multiple winner. Trader especially enjoyed this game probably because he used Zombie the first game and was creating all kinds of chaos with his Trader power. That, and he won.
The next weekend, a couple came over to play board games, and I once again suggested Cosmic as a nightcap. My wife was all for it, hungry to see what other crazy combinations could possibly be in that box. Once again, I included flares and left everything else out.
Game 1: I hand picked four powers and let everyone pick one. Of course my wife picked Oracle again, probably hoping to recapture the luck from her first game.
An introductory game for two of the players, but with the help of the card list aid and a thorough explanation of the rules, they were able to pick up the game quite quickly. I think Zombie won this game; it's hard to remember when teaching rules and such.
Anyway, I must have done something right because they requested another game. One player had to leave though, so we were down to three players again. For this game, I included nearly every green alien, shuffled, and delt two flares to each player.
Glutton kept drawing and drawing and at one point had probably twenty cards in hand. Whirligig made a mess of everything. Clone, well Cloned. We had a hard time getting zaps and ultimately couldn't stop him from claiming victory of the Cosmos.
Everyone once again had a blast and we spent some time after the game, talking about the game. I'd like to think that I was four for four in terms of teaching the game to new players. Everyone says they are looking forward to the next game night and want to focus it around Cosmic. I'm hoping to combine the two groups and get a good five or six player session going. Since everyone caught onto the game so quickly, I would probably introduce more aliens and include the reward deck.
Hope everyone enjoyed the read, until next time fellow Cosmic beings!